40 research outputs found

    Play it Again: Evolved Audio Effects and Synthesizer Programming

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    Automatic programming of sound synthesizers and audio devices to match a given, desired sound is examined and a Genetic Algorithm (GA) that functions independent of specific synthesis techniques is proposed. Most work in this area has focused on one synthesis model or synthesizer, designing the GA and tuning the operator parameters to obtain optimal results. The scope of such inquiries has been limited by available computing power, however current software (Ableton Live, herein) and commercially available hardware is shown to quickly find accurate solutions, promising a practical application for music creators. Both software synthesizers and audio effects processors are examined, showing a wide range of performance times (from seconds to hours) and solution accuracy, based on particularities of the target devices. Random oscillators, phase synchronizing, and filters over empty frequency ranges are identified as primary challenges for GA based optimization

    Performance Assessment of Recursive Probability Matching for Adaptive Operator Selection in Differential Evolution

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    Probability Matching is one of the most successful methods for adaptive operator selection (AOS), that is, online parameter control, in evolutionary algorithms. In this paper, we propose a variant of Probability Matching, called Recursive Probability Matching (RecPM-AOS), that estimates reward based on progress in past generations and estimates quality based on expected quality of possible selection of operators in the past. We apply RecPM-AOS to the online selection of mutation strategies in differential evolution (DE) on the bbob benchmark functions. The new method is compared with two AOS methods, namely, PM-AdapSS, which utilises probability matching with relative fitness improvement, and F-AUC, which combines the concept of area under the curve with a multi-arm bandit algorithm. Experimental results show that the new tuned RecPM-AOS method is the most effective at identifying the best mutation strategy to be used by DE in solving most functions in bbob among the AOS methods

    A hybrid breakout local search and reinforcement learning approach to the vertex separator problem

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    The Vertex Separator Problem (VSP) is an NP-hard problem which arises from several important domains and applications. In this paper, we present an improved Breakout Local Search for VSP (named BLS-RLE). The distinguishing feature of BLS-RLE is a new parameter control mechanism that draws upon ideas from reinforcement learning theory for an interdependent decision on the number and on the type of perturbation moves. The mechanism complies with the principle “intensification first, minimal diversification only if needed”, and uses a dedicated sampling strategy for a rapid convergence towards a limited set of parameter values that appear to be the most convenient for the given state of search. Extensive experimental evaluations and statistical comparisons on a wide range of benchmark instances show significant improvement in performance of the proposed algorithm over the existing BLS algorithm for VSP. Indeed, out of the 422 tested instances, BLS-RLE was able to attain the best-known solution in 93.8% of the cases, which is around 20% higher compared to the existing BLS. In addition, we provide detailed analyses to evaluate the importance of the key elements of the proposed method and to justify the degree of diversification introduced during perturbation

    From evolutionary computation to the evolution of things

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    Evolution has provided a source of inspiration for algorithm designers since the birth of computers. The resulting field, evolutionary computation, has been successful in solving engineering tasks ranging in outlook from the molecular to the astronomical. Today, the field is entering a new phase as evolutionary algorithms that take place in hardware are developed, opening up new avenues towards autonomous machines that can adapt to their environment. We discuss how evolutionary computation compares with natural evolution and what its benefits are relative to other computing approaches, and we introduce the emerging area of artificial evolution in physical systems

    Design mining microbial fuel cell cascades

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    Microbial fuel cells (MFCs) perform wastewater treatment and electricity production through the conversion of organic matter using microorganisms. For practical applications, it has been suggested that greater efficiency can be achieved by arranging multiple MFC units into physical stacks in a cascade with feedstock flowing sequentially between units. In this article, we investigate the use of cooperative coevolution to physically explore and optimise (potentially) heterogeneous MFC designs in a cascade, i.e., without simulation. Conductive structures are 3D printed and inserted into the anodic chamber of each MFC unit, augmenting a carbon fibre veil anode and affecting the hydrodynamics, including the feedstock volume and hydraulic retention time, as well as providing unique habitats for microbial colonisation. We show that it is possible to use design mining to identify new conductive inserts that increase both the cascade power output and power density

    Comparing Generic Parameter Controllers for EAs

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    Parameter controllers for Evolutionary Algorithms (EAs) deal with adjusting parameter values during an evolutionary run. Many ad hoc approaches have been presented for parameter control, but few generic parameter controllers exist and, additionally, no comparisons or in depth analyses of these generic controllers are available in literature. This paper presents an extensive comparison of such generic parameter control methods, including a number of novel controllers based on reinforcement learning which are introduced here. We conducted experiments with different EAs and test problems in an one-off setting, i.e. relatively long runs with controllers used out-of-the-box with no tailoring to the problem at hand. Results reveal several interesting insights regarding the effectiveness of parameter control, the niche applications/EAs, the effect of continuous treatment of parameters and the influence of noise and randomness on control

    A Generic Approach to Parameter Control

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    On-line control of EA parameters is an approach to parameter setting that offers the advantage of values changing during the run. In this paper, we investigate parameter control from a generic and parameter-independent perspective. We propose a generic control mechanism that is targeted to repetitive applications, can be applied to any numeric parameter and is tailored to specific types of problems through an off-line calibration process. We present proof-of-concept experiments using this mechanism to control the mutation step size of an Evolutionary Strategy (ES). Results show that our method is viable and performs very well, compared to the tuning approach and traditional control methods. © 2012 Springer-Verlag
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